![]() Detach the right front cable from the right side of the machine and plug it to the wall socket on the right side. At the end of the corridor is the next power cables puzzle.Īttach the left cable to the left side of the machine. On your left and right you will see cages with various creatures locked inside. This is the mini puzzle that will let you out of your cell. To the left of the metal door there is another metal plate that, when pulled out, reveals a plug for the power cable. Underwater Breather - you can learn it on Kashyyyk, it allow to explore undewater locations, You need this skill to dive under water.Ĭlimbing Claws - you will find Climbing Claws on planet Dathomir, they will allow you to climb on new types of walls.After the events on Zeffo and the Tomb of Miktrull, you find yourself inprisoned in a cave, alone in a circle-shaped cell and without your Lightsaber.īehind you there is a metal plate on the wall that you can Force Pull towards you. Powered Zipline - on Zeffo after Kashyyyk, it will allow you to travel up and down ziplines. Second Slice: Probe Droid you will find on Zeffo, it allow to control damaged probe droids. ![]() Slice - First Slice: Security Droid you will find on planet Kashyyyk, it allow BD-1 to control damaged security droids. Overcharge - you will get this on planet Kashyyyk, BD-1 can turn machinery on and off. Scomp Link - you can find Scomp Link on planet Zeffo but you will need Force Push, it will allow you open locked doors and chests. ![]() ![]() Jedi Flip - you will learn this on planet Kashyyyk. Wall Run - you will learn this power relatively early on the planet Bogano in Subterranean Refuge, it allow you to run for a short while on some vertical ridged walls.įorce Push - you will learn this on planet Zeffo in Tomb of Eilram, it allow you to push objects and enemies.įorce Pull - you will learn this on planet Zeffo in Tomb of Miktrull, it allow you to pull objects, enemies abd open passages. Force Power Abilitiesįorce Slow - you know this power from the beginning of the game, it allow you to slow down time. ![]() If you encounter a place you can't reach or enter, go exploring further to find more skills or abilities, then come back and try again. Abilities and Upgrades giving access to locations.įorce Power Abilities, BD-1 Droid Upgrades and other Abilities will alow you, as they are discovered, to visit previously inaccessible locations. The brutal internment of this black abyss leaves those confined to suffer a nightmare eternity until their final abominable fate. MENU ALL MAPS Youtube Guides World Map Bracca Bogano Landing Pad Fractured Plain Abandoned Workshop Hermit's Abode Great Divide Subterranean Refuge Ancient Vault Bogdo Sinkholes Binog Mesa Zeffo Derelict Hangar Abandoned Village Turbine Facility Gusty Bluffs Weathered Monument Auger Pulverisers Ancient Catacombs Windswept Ruins Tomb of Eilram Ice Caves Imperial Dig Site Imperial Headquarters Crash Site Broken Wing Venator Wreckage Tomb of Miktrull Kashyyyk Cargo Pad Forest Trench Imperial Refinery Overgrown Pass Kyyyalstaad Falls Kyyyalstaad Basin Gloomroot Hollow Origin Lake Shadowlands Deserted Village Origin Tree Gnarled Heights Chieftains Canopy Dathomir Landing Pad Strangled Cliffs Upper Strangled Cliffs Brother's Bastion Treacherous Approach Collapsed Settlement Halls of the Nydak Nightbrother Village Swamp of Sacrifice Witches Horn Cliffside Fortress Nightbrother Dungeon Nightmare Ruins Tomb of Kujet Ilum Landing Pad Shattered Lake Jedi Temple Crystal Caves Imperial Trench Fortress Inquisitorius Defensive Perimeter Inner Fortress Prison Block Fortress Citadel Databank Chapters Encrypted Logs Characters Force Powers Jedi Equipment Droid Upgrades Stim Canistersĭeep within the Inquisitorius detention level, captured Jedi and Force-sensitive beings experience the next level of interrogation, torture and experimentation. ![]()
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